<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom"><title>Alkeari releases: Minecraft Mods</title><id>https://alkeari.com/releases/minecraft-mods.xml</id><link href="https://alkeari.com/releases/"/><link rel="self" href="https://alkeari.com/releases/minecraft-mods.xml"/><author><name>Alkeari</name></author><updated>2026-10-20T00:00:00Z</updated><entry><title>Ultimine Unchained 2.1.0</title><id>https://alkeari.com/projects/ultimine-unchained/#v2.1.0</id><link href="https://alkeari.com/projects/ultimine-unchained/"/><updated>2026-10-20T00:00:00Z</updated><content type="html">&lt;ul&gt;&lt;li&gt;Added: Ultimine Unchained tells you in chat when a newer version is out for your Minecraft version and loader, once per game start, and says nothing otherwise; the check_for_updates setting turns it off.&lt;/li&gt;&lt;/ul&gt;</content></entry><entry><title>Genesis 2.1.0</title><id>https://alkeari.com/projects/genesis/#v2.1.0</id><link href="https://alkeari.com/projects/genesis/"/><updated>2026-10-20T00:00:00Z</updated><content type="html">&lt;ul&gt;&lt;li&gt;Added: Genesis tells you in chat when a newer version is out for your Minecraft version and loader, once per game start, and says nothing otherwise; the check_for_updates setting turns it off.&lt;/li&gt;&lt;/ul&gt;</content></entry><entry><title>GeoGradient 2.1.0</title><id>https://alkeari.com/projects/geogradient/#v2.1.0</id><link href="https://alkeari.com/projects/geogradient/"/><updated>2026-10-19T00:00:00Z</updated><content type="html">&lt;ul&gt;&lt;li&gt;Added: An update notice: once per game start GeoGradient checks for a newer version for your Minecraft version and loader and says so in chat only when one is out, with a &lt;code&gt;check_for_updates&lt;/code&gt; setting, on by default, to turn it off.&lt;/li&gt;&lt;/ul&gt;</content></entry><entry><title>GeoTectonic 2.0.0</title><id>https://alkeari.com/projects/geotectonic/#v2.0.0</id><link href="https://alkeari.com/projects/geotectonic/"/><updated>2026-10-18T00:00:00Z</updated><content type="html">&lt;ul&gt;&lt;li&gt;Added: Support for every Minecraft version from 1.20.1 to 1.21.1: Fabric on all of them, Forge on 1.20.1 to 1.21 except 1.20.5, which Forge never released, and NeoForge on 1.20.4 to 1.21.1, with one download in place of a separate file for each Minecraft version.&lt;/li&gt;&lt;li&gt;Added: A settings screen for every setting, opened from Mod Menu on Fabric and from the Config button in the mod list on Forge and NeoForge.&lt;/li&gt;&lt;li&gt;Added: A chat message with a download link when a newer GeoTectonic is out for your Minecraft version and loader, checked once per game start and turned off with &lt;code&gt;check_for_updates&lt;/code&gt; in &lt;code&gt;config/geotectonic.toml&lt;/code&gt;.&lt;/li&gt;&lt;li&gt;Added: A &lt;code&gt;[tectonic]&lt;/code&gt; section in &lt;code&gt;config/geotectonic.toml&lt;/code&gt; that turns each of Tectonic&amp;#x27;s caves, noodle caves, lava tunnels and underground rivers back on or off separately.&lt;/li&gt;&lt;li&gt;Added: The Dry Passage, a long, wide, winding tunnel deep underground, carved dry, with a little amethyst and a few ores in its walls and its own subtitle, advancement and ambient sound.&lt;/li&gt;&lt;li&gt;Added: A setting to generate Karst chambers without their pool of water.&lt;/li&gt;&lt;li&gt;Added: With Terralith or YUNG&amp;#x27;s Better Caves installed, their caves are filled with rock as vanilla&amp;#x27;s are, each with its own switch in &lt;code&gt;config/geotectonic.toml&lt;/code&gt;.&lt;/li&gt;&lt;li&gt;Changed: The Forge build accepts Forge 47.1 and later, so it also runs on the NeoForge 1.20.1 fork.&lt;/li&gt;&lt;li&gt;Removed: GeoTectonic no longer requires Architectury API or Cloth Config.&lt;/li&gt;&lt;li&gt;Fixed: &lt;code&gt;/geotectonic find&lt;/code&gt; finds caves it used to miss and &lt;code&gt;/geotectonic stats&lt;/code&gt; counts the chunks where each cave really starts, both following the order in which the world places carvers.&lt;/li&gt;&lt;li&gt;Fixed: On Fabric, GeoTectonic&amp;#x27;s caves are placed in overworld biomes only, as on Forge and NeoForge, instead of in every biome, and on Minecraft 1.20.1 to 1.20.4 a world with GeoTectonic no longer opens the &amp;quot;Worlds using Experimental Settings are not supported&amp;quot; screen each time it loads.&lt;/li&gt;&lt;li&gt;Fixed: Tectonic&amp;#x27;s underground rivers are kept instead of being filled with solid rock where GeoTectonic generates chunks.&lt;/li&gt;&lt;/ul&gt;</content></entry><entry><title>Genesis 2.0.0</title><id>https://alkeari.com/projects/genesis/#v2.0.0</id><link href="https://alkeari.com/projects/genesis/"/><updated>2026-10-18T00:00:00Z</updated><content type="html">&lt;ul&gt;&lt;li&gt;Added: A WIDE zoom level, an EXPORT MAP button that saves the map in view, with x and z coordinates, to your screenshots folder, right-clicking the map to choose the new world&amp;#x27;s spawn point, a world map of the world you are playing, opened with G, structure markers on both maps, and an amber note whenever part of the map is approximate.&lt;/li&gt;&lt;li&gt;Added: Support for every Minecraft version from 1.20.1 to 1.21.1, with one download in place of a separate file for each Minecraft version: Fabric on all of them, Forge on 1.20.1 to 1.21 except 1.20.5, which Forge never released, and NeoForge on 1.20.4 to 1.21.1.&lt;/li&gt;&lt;li&gt;Changed: The Forge build accepts Forge 47.1 and later, so it also runs on the NeoForge 1.20.1 fork.&lt;/li&gt;&lt;li&gt;Removed: Genesis no longer requires Architectury API.&lt;/li&gt;&lt;li&gt;Fixed: The preview shows the biomes that mods such as Biomes O&amp;#x27; Plenty, Terralith, Nature&amp;#x27;s Spirit, Traverse and William Wythers&amp;#x27; Expanded Ecosphere add, through TerraBlender, Lithostitched, Biolith or a replaced overworld, instead of placeholder or vanilla biomes.&lt;/li&gt;&lt;li&gt;Fixed: Quitting or crashing during pre-generation no longer leaves you stuck in spectator mode: your game mode is restored when the world closes or the next time you join.&lt;/li&gt;&lt;li&gt;Fixed: Pre-generation reports its progress to players on a dedicated server, counts only chunks that actually generated, and no longer stalls when a chunk fails or the server stops.&lt;/li&gt;&lt;li&gt;Fixed: With GeoGradient installed, the world preview uses its latitude-aware biomes and your GeoGradient settings, instead of silently falling back to the vanilla sampler.&lt;/li&gt;&lt;li&gt;Changed: The preview and pre-generation screens use neutral grays, even spacing, smooth hover transitions and a gold outline around the control the keyboard has selected, and every button and text field explains itself in a one-sentence tooltip on hover.&lt;/li&gt;&lt;li&gt;Fixed: A preview that fails to start says so and points to the game log, instead of claiming your world type has no preview, and the legend and hover readout show a modded biome&amp;#x27;s name, such as Moonlight Valley, instead of its raw translation key.&lt;/li&gt;&lt;li&gt;Fixed: The preview and world map color each chunk by the biome at its center instead of its corner, so a chunk shows the biome that covers most of it far more often.&lt;/li&gt;&lt;/ul&gt;</content></entry><entry><title>GeoTectonic 1.0.3</title><id>https://alkeari.com/projects/geotectonic/#v1.0.3</id><link href="https://alkeari.com/projects/geotectonic/"/><updated>2026-10-15T00:00:00Z</updated><content type="html">&lt;ul&gt;&lt;li&gt;Fixed: &lt;code&gt;/geotectonic help&lt;/code&gt; lists every cave type, including sea_cave, crystal_vein and volcanic_vent.&lt;/li&gt;&lt;li&gt;Fixed: All eight GeoTectonic advancements load again on Minecraft 1.21.1.&lt;/li&gt;&lt;/ul&gt;</content></entry><entry><title>Ultimine Unchained 2.0.0</title><id>https://alkeari.com/projects/ultimine-unchained/#v2.0.0</id><link href="https://alkeari.com/projects/ultimine-unchained/"/><updated>2026-10-14T00:00:00Z</updated><content type="html">&lt;ul&gt;&lt;li&gt;Added: Support for Minecraft 1.20.4, 1.20.5, 1.20.6 and 1.21 on Fabric, 1.20.4, 1.20.6 and 1.21 on NeoForge, and 1.20.4 on Forge, with one download in place of a separate file for each Minecraft version.&lt;/li&gt;&lt;li&gt;Fixed: On Minecraft 1.20.1 with Fabric the mod had no effect, so FTB Ultimine still skipped harder blocks and charged a point of durability per block; both now work as on every other loader.&lt;/li&gt;&lt;li&gt;Fixed: On Minecraft 1.20.1 with Fabric, a missing FTB Ultimine is reported at launch, as on every other loader.&lt;/li&gt;&lt;li&gt;Added: On Minecraft 1.20.1, the durability cap setting limits what one operation can take to a percentage of the tool&amp;#x27;s maximum durability, 25% by default.&lt;/li&gt;&lt;li&gt;Changed: The Forge build accepts Forge 47.1 and later, so it also runs on the NeoForge 1.20.1 fork.&lt;/li&gt;&lt;li&gt;Changed: The mod list shows a new icon, the same artwork as the store tile.&lt;/li&gt;&lt;li&gt;Removed: Ultimine Unchained no longer requires Architectury API itself; FTB Ultimine still does.&lt;/li&gt;&lt;/ul&gt;</content></entry><entry><title>GeoGradient 2.0.0</title><id>https://alkeari.com/projects/geogradient/#v2.0.0</id><link href="https://alkeari.com/projects/geogradient/"/><updated>2026-10-14T00:00:00Z</updated><content type="html">&lt;ul&gt;&lt;li&gt;Added: Support for Minecraft 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6 and 1.21 on Fabric, 1.20.2, 1.20.3, 1.20.4, 1.20.6 and 1.21 on Forge, and 1.20.4, 1.20.5, 1.20.6 and 1.21 on NeoForge, with one download in place of a separate file for each Minecraft version.&lt;/li&gt;&lt;li&gt;Changed: The climate bands now sit at Earth&amp;#x27;s climate latitudes and were measured against vanilla&amp;#x27;s biome mix, so hot land covers 40% of the world instead of 64% and every vanilla surface biome generates, including Taiga, Flower Forest and Sunflower Plains.&lt;/li&gt;&lt;li&gt;Added: Every band&amp;#x27;s latitude, temperature and humidity can be set, along with new &lt;code&gt;temperature_variation&lt;/code&gt; and &lt;code&gt;humidity_variation&lt;/code&gt; settings that mix neighboring biomes into each band.&lt;/li&gt;&lt;li&gt;Added: In-game settings screens, through Mod Menu on Fabric and the Mods screen on NeoForge 1.21 and 1.21.1, with a tooltip on every setting.&lt;/li&gt;&lt;li&gt;Added: Settings to turn off the F3 debug line, TerraBlender&amp;#x27;s region lookup and the &lt;code&gt;/geogradient info&lt;/code&gt; command, each on by default.&lt;/li&gt;&lt;li&gt;Added: Humid biomes such as Dark Forest and VanillaBackport&amp;#x27;s Pale Garden now generate in temperate land.&lt;/li&gt;&lt;li&gt;Fixed: Biomes that mods add through Biolith, such as Promenade&amp;#x27;s and Let&amp;#x27;s Do BloomingNature&amp;#x27;s, now generate alongside GeoGradient.&lt;/li&gt;&lt;li&gt;Fixed: Climate now changes smoothly across every band border instead of snapping back to the warmer band just past it, so newly generated land near a border can differ from before.&lt;/li&gt;&lt;li&gt;Changed: The Forge build accepts Forge 47.1 and later, so it also runs on the NeoForge 1.20.1 fork.&lt;/li&gt;&lt;li&gt;Removed: GeoGradient no longer requires Architectury API.&lt;/li&gt;&lt;/ul&gt;</content></entry><entry><title>GeoGradient 1.0.4</title><id>https://alkeari.com/projects/geogradient/#v1.0.4</id><link href="https://alkeari.com/projects/geogradient/"/><updated>2026-10-14T00:00:00Z</updated><content type="html">&lt;ul&gt;&lt;li&gt;Changed: New mod-list icon, the same artwork as the store page tile.&lt;/li&gt;&lt;/ul&gt;</content></entry><entry><title>Ultimine Unchained 1.2.2</title><id>https://alkeari.com/projects/ultimine-unchained/#v1.2.2</id><link href="https://alkeari.com/projects/ultimine-unchained/"/><updated>2026-09-06T00:00:00Z</updated><content type="html">&lt;ul&gt;&lt;li&gt;Fixed: The Forge and NeoForge mod list descriptions still showed a long dash; they now use the plain hyphen the previous release said they did.&lt;/li&gt;&lt;/ul&gt;</content></entry><entry><title>GeoGradient 1.0.3</title><id>https://alkeari.com/projects/geogradient/#v1.0.3</id><link href="https://alkeari.com/projects/geogradient/"/><updated>2026-09-06T00:00:00Z</updated><content type="html">&lt;ul&gt;&lt;li&gt;Fixed: The Forge and NeoForge mod list descriptions still showed a long dash; they now use the plain hyphen the previous release said they did.&lt;/li&gt;&lt;/ul&gt;</content></entry><entry><title>Ultimine Unchained 1.2.1</title><id>https://alkeari.com/projects/ultimine-unchained/#v1.2.1</id><link href="https://alkeari.com/projects/ultimine-unchained/"/><updated>2026-09-04T00:00:00Z</updated><content type="html">&lt;ul&gt;&lt;li&gt;Changed: The mod list description uses a plain hyphen instead of a long dash.&lt;/li&gt;&lt;/ul&gt;</content></entry><entry><title>Ore Distribution Scanner 1.1.0</title><id>https://alkeari.com/projects/ore-distribution-scanner/#v1.1.0</id><link href="https://alkeari.com/projects/ore-distribution-scanner/"/><updated>2026-09-04T00:00:00Z</updated><content type="html">&lt;ul&gt;&lt;li&gt;Changed: Panels, headers and rows in the scanner screen use the standard gray shades.&lt;/li&gt;&lt;li&gt;Changed: Faint separator lines are easier to see against the panel behind them.&lt;/li&gt;&lt;/ul&gt;</content></entry><entry><title>GeoTectonic 1.0.2</title><id>https://alkeari.com/projects/geotectonic/#v1.0.2</id><link href="https://alkeari.com/projects/geotectonic/"/><updated>2026-09-04T00:00:00Z</updated><content type="html">&lt;ul&gt;&lt;li&gt;Changed: Command help and the cave distance message use a plain hyphen instead of a long dash.&lt;/li&gt;&lt;/ul&gt;</content></entry><entry><title>GeoGradient 1.0.2</title><id>https://alkeari.com/projects/geogradient/#v1.0.2</id><link href="https://alkeari.com/projects/geogradient/"/><updated>2026-09-04T00:00:00Z</updated><content type="html">&lt;ul&gt;&lt;li&gt;Changed: The not-activated warning uses a plain hyphen instead of a long dash.&lt;/li&gt;&lt;/ul&gt;</content></entry><entry><title>Genesis 1.1.1</title><id>https://alkeari.com/projects/genesis/#v1.1.1</id><link href="https://alkeari.com/projects/genesis/"/><updated>2026-09-04T00:00:00Z</updated><content type="html">&lt;ul&gt;&lt;li&gt;Changed: The preview world screen title uses a plain hyphen instead of a long dash.&lt;/li&gt;&lt;li&gt;Changed: Map tiles you have not sampled yet use the standard dark background color.&lt;/li&gt;&lt;/ul&gt;</content></entry><entry><title>GeoGradient 1.0.1</title><id>https://alkeari.com/projects/geogradient/#v1.0.1</id><link href="https://alkeari.com/projects/geogradient/"/><updated>2026-09-01T00:00:00Z</updated><content type="html">&lt;ul&gt;&lt;li&gt;Added: Minecraft 1.21.1 support on Fabric and NeoForge, verified to run on 1.21.1 through 1.21.11.&lt;/li&gt;&lt;/ul&gt;</content></entry></feed>
